Summary
Overview
Work History
Education
Skills
Websites
Hobbies and Interests
Certification
Languages
Timeline
Generic
Filipe Zanella

Filipe Zanella

Rio De Janeiro

Summary

Certified Unity developer with over 8 years of expertise, focusing primarily on gameplay programming in Unity/c#. With 6 years as a top-rated freelancer on Upwork, I have developed high-performance games and 3D simulations, specializing in creating optimized, scalable gameplay systems. My strengths lie in C# programming, ensuring clean, efficient code that enhances user experience and game mechanics. Throughout my career, I've led teams and handled complex projects, consistently delivering polished gameplay features, responsive UI, and innovative solutions. My passion for creating engaging and well-optimized gameplay sets me apart in the field.

Overview

4
4
years of professional experience
1
1
Certification

Work History

Senior Unity Developer

Go Beyond
01.2023 - Current
  • Reimagined the traditional Go game for mobile in 3D, introducing new mechanics and optimization through a custom rendering system to enhance performance and gameplay experience;
  • Collaborated closely with designers, artists and other developers to ensure successful completion of projects.
  • Balanced and rebalanced gameplay around different factors to produce interesting, enjoyable flow with optimum risk and reward.
  • Feedback from the Founder of GoBeyond Game: "Filipe is a wonderful freelancer. Highly creative, adherent to schedule and very constructive when it comes to intelligent solutions to challenging projects. I will definitely re-hire Felipe! Thank you for the great job.".

Lead Unity Developer

Exodus
12.2023 - 12.2024
  • Designed and implemented the core architecture of the client-side system;
  • Led the Unity development team, applying best practices and design patterns throughout the project.
  • Implemented the combat system, including mechanics and logic.
  • Created animations and visual effects to enhance gameplay.
  • Feedback from the CEO at Exodus: "very knowledgeable in unity good practices".

Senior Unity Developer

AtlasTech
02.2023 - 10.2023
  • Developed the entire application from scratch, including architecture and feature implementation;
  • Performed asset optimization tasks like texture compression and mesh simplification to reduce memory consumption by applications developed with Unity3D.
  • Reported progress and resolved problems to keep projects on schedule and within budget parameters.
  • Feedback from the Chief Executive Officer at Atlas Tech Development: "I contracted Filipe Z. to build a 3D device development application, and he did an excellent job. Would recommend!".

Senior Unity Developer

XGolf
04.2022 - 05.2023
  • Enhanced gameplay and optimized performance for XGolf, a golf simulation franchise;
  • Developed UI and ensured effective server communication for an immersive player experience
  • Exceeded customer satisfaction by finding creative solutions to problems.

Senior Unity Developer

Evolytes
11.2021 - 12.2022
  • Implemented player controls, UI, turn-based combat, server communication, and cutscene editor;
  • Optimized UI performance with nested canvases and object pooling;
  • Utilized version control systems such as Git to manage source code changes between team members.
  • Feedback from the CEO at Evolytes: "Filipe was all around great to work with, quality work and great communication. Will be working with him repeatedly in the close future.".

Lead Unity Developer

Firefighter Training Simulation
10.2020 - 01.2022
  • Led development of a firefighter training simulator for the China government, building an advanced AI-driven fire and smoke system, a material-driven fire spread model, and a scenario editor;
  • Overcame WebGL challenges with custom optimization techniques and JavaScript integration;
  • Feedback from the CEO at SkyRadar: "Filipe is an outstanding 3D development engineer (Unity and UnReal). Super to communicate with, outstanding in performance and exceeding our expectations massively. We will definitely come back to him !!!".

Education

Computer Science Bachelor -

Unicarioca
01.2017

Digital Game Programming Technical Course -

Colégio Estadual José Leite Lopez
01.2013

Skills

  • Unity engine expertise
  • C# programming
  • Performance optimization
  • Networking and multiplayer
  • Complex Animations
  • Version control
  • Mobile game development
  • Automated testing
  • SCRUM

Hobbies and Interests

  • Compose for orchestra
  • Read
  • Play video game

Certification

  • Unity Professional Programmer Certification

Languages

Portuguese
First Language
English
Advanced (C1)
C1
French
Intermediate (B1)
B1

Timeline

Lead Unity Developer

Exodus
12.2023 - 12.2024

Senior Unity Developer

AtlasTech
02.2023 - 10.2023

Senior Unity Developer

Go Beyond
01.2023 - Current

Senior Unity Developer

XGolf
04.2022 - 05.2023

Senior Unity Developer

Evolytes
11.2021 - 12.2022

Lead Unity Developer

Firefighter Training Simulation
10.2020 - 01.2022

Computer Science Bachelor -

Unicarioca

Digital Game Programming Technical Course -

Colégio Estadual José Leite Lopez
Filipe Zanella