Summary
Overview
Work History
Education
Skills
Websites
Languages
Timeline
Hi, I’m

Henrique Sales

3D Artist
São Paulo
Henrique Sales

Summary

As a self-taught Brazilian 3D artist and Unreal Engine programmer, I have honed my skills through years of dedication and hard work. My passion for creating my own triple-A dream game has driven me to continuously learn and improve my abilities in various areas such as storytelling, VFX, character design, animation, and more.


My skills are a direct result of my relentless pursuit of perfection, and my ability to adapt to new technologies and techniques. I am constantly seeking opportunities to expand my knowledge and bring my dream game to life.

Overview

12
years of professional experience

Work History

Wingfox

Unreal Engine Course Lecturer
10.2022 - Current

Job overview

Unreal Engine 5 basic programming course lecturer, where is focused all new content regarding the new engine such as Niagara System, Chaos destruction, fluids and cloth simulation, basic blueprint setup, retarget system and more.


Everything is done with free content available at the internet, with easy to digest content and explanations through the whole way.

-

Private Mentor
01.2022 - Current

Job overview

• As a dedicated tutor, I offer private classes to individuals seeking to expand their skills in the 3D industry. My classes are tailored to meet the specific needs of each student, covering a wide range of topics such as software usage and workflow, sculpting, texturing, rigging, rendering, programming, and more. I am available for private classes both in-person and online, and have experience teaching students at all levels, from beginners to advanced learners. My goal is to empower my students to achieve their full potential in the 3D industry.

Wingfox

3D Character Creation Course Lecturer
11.2021 - Current

Job overview

• Lecturer and creator of the masterclass "AAA 3D Character Creation: From Beginning to Unreal Engine 5", on sale by Yiihuu/Wingfox.


There are over 88 video classes teaching about a character pipeline from the very beginning, going through each step necessary (Sculpting, Texturing, Rigging, Retopology, Rendering and more) and also including other sorts of content such as theory-based videos to help the students and Unreal Engine's Advanced Locomotion System Implementation.

Epic Games

Unreal Engine Marketplace Collaborator
01.2021 - Current

Job overview

• Collaborator to the Unreal Engine Marketplace. I've published one of my personal artwork characters Evelynn V2 and made some of the props given for free to everyone, found on Twinmotion Sports Equipment Pack 1.

Wingfox

Animation and Simulation Course Lecturer
12.2019 - Current

Job overview

• Lecturer and creator of the course "Animation and Simulation made Easy", on sale by Yiihuu/Wingfox . Over there I'll teach how to Rig your characters with the Unreal Engine 4 Standards and how to simulate with Cloth Dynamics and Physics Simulation addons.

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Freelancer
06.2018 - Current

Job overview

• As a seasoned freelancer, I have extensive experience delivering high-quality 3D assets and services for a variety of projects. My skill set includes creating game-ready characters from scratch, designing 3D environments for shows, cleaning up photogrammetry assets, rigging and posing 3D-scanned real models using Unreal Engine Standard, sculpting, retopologizing, texturing and rigging props, and creating video classes on Unreal Engine 5 introductory content. I have a proven track record of meeting and exceeding client expectations, and I am always eager to take on new challenges.

Education

Axis School of Arts
São Paulo, Brazil

Associate of Arts from 3D
12.2020

University Overview

Pontifícia Universidade Católica De São Paulo
São Paulo

BBA from Business And Managerial Economics
12.2019

University Overview

Colégio Terceiro Milênio
São Paulo

High School Diploma
12.2013

University Overview

Skills

  • Proficient in Unreal Engine, Blender, Substance Painter, Zbrush, Photoshop, Premiere, Maya, Marmoset, Marvelous Designer and other 3rd party software
  • Course Development, creating game-ready 3D content for beginners to professionals
  • Expertise in sales and business development, with a strong ability to showcase products and services to potential clients
  • Flexible and collaborative professional with strong communication skills
  • Experience in providing instruction and guidance to individuals of all skill levels
  • Committed to continuous learning and professional development, with a willingness to explore new software, techniques, and pipelines to expand my skillset

Languages

Portuguese
Bilingual or Proficient (C2)
English
Bilingual or Proficient (C2)
Spanish
Upper intermediate (B2)
Japanese
Intermediate (B1)
Korean
Beginner (A1)

Timeline

Unreal Engine Course Lecturer
Wingfox
10.2022 - Current
Private Mentor
-
01.2022 - Current
3D Character Creation Course Lecturer
Wingfox
11.2021 - Current
Unreal Engine Marketplace Collaborator
Epic Games
01.2021 - Current
Animation and Simulation Course Lecturer
Wingfox
12.2019 - Current
Freelancer
-
06.2018 - Current
Axis School of Arts
Associate of Arts from 3D
Pontifícia Universidade Católica De São Paulo
BBA from Business And Managerial Economics
Colégio Terceiro Milênio
High School Diploma
Henrique Sales3D Artist