Summary
Overview
Work History
Education
Skills
Websites
Languages
Portfolio Password
Timeline
Generic
Giordano Jankovski

Giordano Jankovski

Porto Alegre

Summary

Creative Level Designer with an eye for engaging, interactive experiences. A dedicated professional with more than 4 years of experience doing levels, prototypes for various gameplay mechanics and managing a team.

Overview

4
4
years of professional experience

Work History

Lead Level Designer

Big Moxi Games
09.2020 - Current
  • I've been working as Lead Level Designer helping and guiding the level design team with feedbacks and approvals, I'd wrote documents of level design metrics and it's current workflow, also have done the entire process from the 2D sketch layout, greyboxing, props lists, prototypes, playground maps to Game designers balance and test mechanics.
  • I've been constantly providing directions and feedback to environment team to keep the design sight
  • In this job I've interacted directly with several customers/directors/companies and their needs.
  • Have worked in many projects with different genres and scopes.


3D Artist

Big Moxi Games
11.2019 - 09.2020
  • Started the journey as 3D artist, did many 3D models to Big Moxi Games using the actual 3D workflow, ZBrush, 3ds Max, Substance Painter and Marmoset toolbag.

Education

Bachelor of Game Development - Game Design, Art And Programming

FEEVALE
Novo Hamburgo
01.2019

Student Exchange - Digital Contents

Dongseo University
Busan
01.2018

Skills

  • Level Design Documentations
  • 2D Layout sketch's
  • Greyboxing
  • Unreal 5
  • World Creator
  • Photoshop
  • Team management

Languages

PORTUGUESE
ENGLISH

Portfolio Password

LEVEL12345

Timeline

Lead Level Designer

Big Moxi Games
09.2020 - Current

3D Artist

Big Moxi Games
11.2019 - 09.2020

Bachelor of Game Development - Game Design, Art And Programming

FEEVALE

Student Exchange - Digital Contents

Dongseo University
Giordano Jankovski